Just sent a donation for in hopes you'll continue this, because I already really love what's here, your game over illustrations are amazing, and the sound design for them is sooooo good like omgg...
Whatever you decide to do, I'm glad to have found you all the same, and hope to see you continue whatever other projects you may decide to pursue in the future ^^
I usually don't enjoy fnaf style games but this has left me wanting more, the art is fantastic and the atmosphere is great, gameplay loop is engaging through the whole shift which is rare for one-night demos! I look forward to your future works, and I do hope you will make this a full game eventually
i genuinly dont understand what you are meant to do its very poorly explained in the game imop, it doenst help on how annoying it is to switch camera's
It's not explained very well in game so I'll explain it again here as I didn't explain it very well in my comment.
So in order to go to the next camera you need to click on the right side of the screen and in order to move to back a previous camera you have to click on the left side of the screen.
So I was sceptical to play it since another fnaf vore game (Five Nights at Vore's to be specific) which just so happened to be both the only other vore game with fnaf mechanics and to also come with a free piece of spyware. Though I did end up playing this and I have a few things to say about it.
First of all I loved the way you implemented some of the mechanics from gsaf like the danger mode option as well as you needing to use the phone to both prevent bonnie from entering your office from the alternate doorway and chica from attacking you. I would also like to mention how good the art looks.
Though I do have some issues I'd like to point out. For starters during my playthrough the door just wouldn't be visable at all despite being closed and kind of ruined my experience a bit. The camera functions also aren't really explained well and I only by chance figured out you can move back a camera by putting your cursor to the opposite side. I would also like to point out that the camera connection drains way too quickly and should be fixed.
But other than the issues I encoutered it still was a good play. Hell I even beat danger mode.
Now my advice: I'd say fix the bugs and balance the how fast the camera connection drains as well first. Make it a bit more clear how the cameras operate. And then add the cameras.
But take my advice however you want. I ain't no coder nor artist
Anyways 4/5 chocolate milkshakes. This is the type of vore game I have been looking for, for god knows how long. I would love to see more.
I found it on google a few years back when I was looking for a fnaf like vore game which led me to it's gamejolt page. The comments on it's page said it was a piece of spyware so I didn't end up downloading it. Surprisingly the gamejolt page is still up though the game itself seems to be non-existent.
Absolutely love it! The gameplay loop is actually pretty fun too, even though I had to mostly intuit it out! I really hope to see the game finished one day as I’ve already so spent a couple hours on just the silly demo
not sure if its been changed since i downloaded but night one seems almost impossible but the mechanics and art are awesome!!!!!!!! would love to see this game get updates!! (also maybe change the cameras to go where you click what one rather than cycle through!)
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Is this game safe?
yes
I mean can't trust all virustotal scans but just seeing multiple pop up is funky
Just sent a donation for in hopes you'll continue this, because I already really love what's here, your game over illustrations are amazing, and the sound design for them is sooooo good like omgg...
Whatever you decide to do, I'm glad to have found you all the same, and hope to see you continue whatever other projects you may decide to pursue in the future ^^
if you release the data.win file generated in gamemaker alongside the .exe file generated it would be nice to mod this game to have custom sprites
you should release the vore images used
I usually don't enjoy fnaf style games but this has left me wanting more, the art is fantastic and the atmosphere is great, gameplay loop is engaging through the whole shift which is rare for one-night demos! I look forward to your future works, and I do hope you will make this a full game eventually
how do i stop that dam chicken?
close the door
how can i know if she is there?
Straight, complete PEAK.
i genuinly dont understand what you are meant to do its very poorly explained in the game imop, it doenst help on how annoying it is to switch camera's
It's not explained very well in game so I'll explain it again here as I didn't explain it very well in my comment.
So in order to go to the next camera you need to click on the right side of the screen and in order to move to back a previous camera you have to click on the left side of the screen.
So I was sceptical to play it since another fnaf vore game (Five Nights at Vore's to be specific) which just so happened to be both the only other vore game with fnaf mechanics and to also come with a free piece of spyware. Though I did end up playing this and I have a few things to say about it.
First of all I loved the way you implemented some of the mechanics from gsaf like the danger mode option as well as you needing to use the phone to both prevent bonnie from entering your office from the alternate doorway and chica from attacking you. I would also like to mention how good the art looks.
Though I do have some issues I'd like to point out. For starters during my playthrough the door just wouldn't be visable at all despite being closed and kind of ruined my experience a bit. The camera functions also aren't really explained well and I only by chance figured out you can move back a camera by putting your cursor to the opposite side. I would also like to point out that the camera connection drains way too quickly and should be fixed.
But other than the issues I encoutered it still was a good play. Hell I even beat danger mode.
Now my advice: I'd say fix the bugs and balance the how fast the camera connection drains as well first. Make it a bit more clear how the cameras operate. And then add the cameras.
But take my advice however you want. I ain't no coder nor artist
Anyways 4/5 chocolate milkshakes. This is the type of vore game I have been looking for, for god knows how long. I would love to see more.
where did you even find Five Nights At Vore's
I found it on google a few years back when I was looking for a fnaf like vore game which led me to it's gamejolt page. The comments on it's page said it was a piece of spyware so I didn't end up downloading it. Surprisingly the gamejolt page is still up though the game itself seems to be non-existent.
Absolutely love it! The gameplay loop is actually pretty fun too, even though I had to mostly intuit it out! I really hope to see the game finished one day as I’ve already so spent a couple hours on just the silly demo
not sure if its been changed since i downloaded but night one seems almost impossible but the mechanics and art are awesome!!!!!!!!
would love to see this game get updates!!
(also maybe change the cameras to go where you click what one rather than cycle through!)